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Lucas P Profile
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Location: Canuckistan
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Re: Moldy Crow


wow, you work fast!

That looks AWESOME!

btw M40 is 15.175 m

the other thing is 15.42 m after conversion.

---

The word 'dumb' is an acronym for 'Doesn't Use Mind'. The 'B' is for duuuuurrrrr
11/26/2020, 10:47 pm Link to this post Send PM to Lucas P
 
Millenniumf1138 Profile
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Registered: 11-2019
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Re: Moldy Crow


Thank you! Been working on creating two different illustrations of the ship. The one from Dark Forces is different in several, significant ways from the one in Jedi Knight, so I thought it would be good to make a drawing of both, then use the Dark Forces one as a basis for backdating to the stock model.

Image
12/5/2020, 7:11 pm Link to this post Send PM to Millenniumf1138
 
Lucas P Profile
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Re: Moldy Crow


man, that is looking really great.


---

The word 'dumb' is an acronym for 'Doesn't Use Mind'. The 'B' is for duuuuurrrrr
12/6/2020, 3:43 am Link to this post Send PM to Lucas P
 
Millenniumf1138 Profile
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Re: Moldy Crow


Okay, this is the Jedi Knight version of the ship. It isn't truly finished; it needs a little more fine-tuning as far as coloring goes, but I think I can let it go for now and focus on the Dark Forces version.

Image
12/7/2020, 3:32 am Link to this post Send PM to Millenniumf1138
 
Millenniumf1138 Profile
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Re: Moldy Crow


And now the Dark Forces version:

Image

Last edited by Millenniumf1138, 12/7/2020, 8:35 am
12/7/2020, 5:36 am Link to this post Send PM to Millenniumf1138
 
Lucas P Profile
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Re: Moldy Crow


That is looking really, really, and I mean REALLY great.

I just noticed a small detail though.

The hatch in the rear of the jaw appears to clip through the turret cylinder when rotating.

A couple of suggestions;
1) make that cylinder have a dent so that that hatch opens freely
2) make the hatch 2 pieces;
a) the lower section smaller so that the rotation angle does not clip the cylinder and have an extending ramp / ladder to compensate, and
b) an upper door that slides upwards into the hull to prevent brain damage when entering and exiting the ship.

Also, on the top view, there are these very large grey pieces at the windows. I don't recall that being on the ship.

Overall though, this ship looks breathtaking. great job!

---

The word 'dumb' is an acronym for 'Doesn't Use Mind'. The 'B' is for duuuuurrrrr
12/7/2020, 9:02 am Link to this post Send PM to Lucas P
 
Millenniumf1138 Profile
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Re: Moldy Crow


quote:

Lucas P wrote:

That is looking really, really, and I mean REALLY great.

I just noticed a small detail though.

The hatch in the rear of the jaw appears to clip through the turret cylinder when rotating.

A couple of suggestions;
1) make that cylinder have a dent so that that hatch opens freely
2) make the hatch 2 pieces;
a) the lower section smaller so that the rotation angle does not clip the cylinder and have an extending ramp / ladder to compensate, and
b) an upper door that slides upwards into the hull to prevent brain damage when entering and exiting the ship.



Thanks for the feedback!

1) I probably won't modify the turret mount as it is a smooth cylinder in the cinematics.

2) I have been thinking about this and I'm going to make it a shorter ladder and make the upper half slide into the hull.

quote:

Lucas P wrote:Also, on the top view, there are these very large grey pieces at the windows. I don't recall that being on the ship.

Overall though, this ship looks breathtaking. great job!



I'm not sure what you mean. Could you clarify, please? I tried to make sure all the details I included were stuff I'd seen.
12/7/2020, 9:38 am Link to this post Send PM to Millenniumf1138
 
Millenniumf1138 Profile
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Re: Moldy Crow


Okay, I've been working on the HWK-290's lineart and shading. I separated the image for the Jedi Knight version into the panel lines, the outlines, and the spectrogram. This ensures error-free deckplanning. Next I'll be combining them into a single image and then use the eraser tool to replace the spectral colors with the correct hull colors as well as the outlines and panel lines. Then it'll be time to backdate it for the Dark Forces and stock variants.

Image

Image

Image
2/6/2021, 10:26 pm Link to this post Send PM to Millenniumf1138
 
Lucas P Profile
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Registered: 09-2005
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Re: Moldy Crow


this is looking awesome. I'm constantly impressed with your work on this project.

One small observation is regarding the decals. IIRC we made a spectrogram for the decal shade. Not a huge deal here as the shading is not quite done and is easily added in.

---

The word 'dumb' is an acronym for 'Doesn't Use Mind'. The 'B' is for duuuuurrrrr
2/7/2021, 4:38 am Link to this post Send PM to Lucas P
 
Millenniumf1138 Profile
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Re: Moldy Crow


Yeah, I'm going to put the secondary stuff that needs shading on another layer, for exactly that reason. emoticon
2/10/2021, 3:45 pm Link to this post Send PM to Millenniumf1138
 


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STAR WARS™ © ® and everything intellectually, written, or graphically related to it, is wholly the property of Lucasfilm Ltd. and its creator, George Lucas. STAR WARS The Roleplaying Game is currently licensed to Wizards of the Coast, and was formerly under the care of WEST END GAMES. Used in accordance with fair use of copyright material under U.S. Title Code 17, section 107.
All of the ships contained herein are based on existing ships in the SWRPG, books, or movies. We do not claim any rights or credit to these ships, only to our drawings and deckplans, which are based on them. The internal systems in these ships are inspired by the style pioneered by Frank V. Bonura, Brandon Koller, Mike Marincic, Robert Brown, the Star Wars Deckplans Alliance forum community and the Star Wars Design Alliance forum community. The ships themselves are copyrighted to the original artists.