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50stone Profile
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Registered: 12-2005
Location: London, England
Posts: 542
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Re: YT-2000


Looking good, also great that CEC offers the -2000 with the convertable option! emoticon

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Star Wars Dropbox Link - https://www.dropbox.com/sh/g7rv2v2jw6j1usr/AABAuXPVtVCmeAWp0TQw6HCya?dl=0
3/9/2021, 9:12 am Link to this post Send PM to 50stone
 
Lucas P Profile
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Registered: 09-2005
Location: Canuckistan
Posts: 4015
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Re: YT-2000


LOL! right. emoticon

actually, I'm working on the core caps now. here's a taste;

Image

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"At first, I didn't get it. Then I was like 'OH! now I get it!"
"Wow, watching your brain work is exactly like staring at a wall."
3/9/2021, 12:00 pm Link to this post Send PM to Lucas P
 
Lucas P Profile
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Registered: 09-2005
Location: Canuckistan
Posts: 4015
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Re: YT-2000


alright, I've made some progress on the gunwells. windows and caps are finished.

There is still a lot of detail to add, but the ship is now fully sealed. Also, I discovered the shadow casting function in the renderer. emoticon

Image

and extreme closeup;

Image

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"At first, I didn't get it. Then I was like 'OH! now I get it!"
"Wow, watching your brain work is exactly like staring at a wall."
3/9/2021, 4:56 pm Link to this post Send PM to Lucas P
 
Lucas P Profile
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Registered: 09-2005
Location: Canuckistan
Posts: 4015
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Re: YT-2000


I made some progress on detailing the ship, starting with the nose section. details are coming along. Fortunately, the texture mapping of the in game model has some of the textures of the cinematic model that correspond to the hull components (and many that don't), but I am going to do my best to reconcile what we see so that it's not a blasted mess.

Image

Image

Please note that this is still all mesh and no textures.

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"At first, I didn't get it. Then I was like 'OH! now I get it!"
"Wow, watching your brain work is exactly like staring at a wall."
3/17/2021, 2:20 pm Link to this post Send PM to Lucas P
 
Lucas P Profile
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Registered: 09-2005
Location: Canuckistan
Posts: 4015
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Re: YT-2000


A small update.

I finished modelling the shield projectors for the forward section / escape pod of the ship.
Image

Now I'm working on the detailing of the side cut outs with exposed machinery.

this is my progress so far;

Image

this particular greeble is hard to get 'exactly' right due to small distortions in the cinematic playback as well as their small size due to the fact that the cinematic was rendered in 640x480.

Last edited by Lucas P, 4/30/2021, 10:21 am


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"At first, I didn't get it. Then I was like 'OH! now I get it!"
"Wow, watching your brain work is exactly like staring at a wall."
3/22/2021, 8:12 am Link to this post Send PM to Lucas P
 


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STAR WARS™ © ® and everything intellectually, written, or graphically related to it, is wholly the property of Lucasfilm Ltd. and its creator, George Lucas. STAR WARS The Roleplaying Game is currently licensed to Wizards of the Coast, and was formerly under the care of WEST END GAMES. Used in accordance with fair use of copyright material under U.S. Title Code 17, section 107.
All of the ships contained herein are based on existing ships in the SWRPG, books, or movies. We do not claim any rights or credit to these ships, only to our drawings and deckplans, which are based on them. The internal systems in these ships are inspired by the style pioneered by Frank V. Bonura, Brandon Koller, Mike Marincic, Robert Brown, the Star Wars Deckplans Alliance forum community and the Star Wars Design Alliance forum community. The ships themselves are copyrighted to the original artists.